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Informasjon

fuse A captivating card game with an explosive outcome by Bruce Whitehill for 2-6 players ages 8 and up Description: The fuse is lit. Players quickly add more fuse cards to the ever-growing fuse until a player explodes the bomb by playing one of their bomb cards and then collecting all the fuses connected to the matchstick starter card. Each fuse card has its value: However, if you play the bomb card too early, you won't get enough points. If you wait too long, another player could cut the fuse or trigger the explosion themselves, taking the points. Hoarding high-value fuse cards isn't a solution either, as these result in negative points if the game suddenly ends with the time bomb.

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