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Better Letters

380,-

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Informasjon

You don’t need to be a wordsmith to do well in this word game – you just need to follow the rules. Using a starting grid of 3 x 3 word rule cards, you have 60 seconds to come up with a word that can meet as many of the rules in the grid to score points. Meet some of the word rule examples: A unique twist on word games from the designer of Boop and Hues and Cues. As long as you can trace an orthogonal path of meeting rule cards you can score those cards. If you share a card with an opponent the overall score is reduced. So try to use the harder rule cards. You get bonus points if you use 5 or 6 rule cards in a round. Every round (or other round, depending on player count) the grid grows, until the last round ending with a 5 x 5 grid. There are are personal goal cards that a player can score when they meet the requirement. When you do, you replace those cards with new ones. Some examples are below: After 5 or 6 rounds (depending on player count) tally your scores from every round and the player with the most points is the winner! Note: We discovered a couple of errors in the rules and have uploaded a new set of rules. These changes are: For the 2-4 player game, the grid grows like this: 3×3(x2), 3×4(x2), then 4×4 (x2). In the example of play we replaced the Ends with P with a Starts with P word rules card.

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