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Follow Me in the Night: A Curse on the Radio is a hard-boiled single player roleplaying game and playlist builder. You play as a sleepless wanderer roaming dark city streets. You're haunted by ghosts made of bad memories and music. Is there someone after you? Are you really wrapped up in the supernatural or is this all your tired mind playing tricks on you? If the answer is to be found it will be in the night.
Using a deck of Tarot, in play you’ll create a grid of cards to map the city streets your character moves through. Cards are associated with prompts, different prompts focus on memory, magic, mystery or the music itself with the grid you draw greatly influencing the focus of your story.
You'll use a journal to record thoughts and keep track of how haunted you are. Your character needs to banish as many of their ghosts as possible before the sun rises and you face a new day's judgement. You draw from the Major Arcana to determine facts about your ghosts, and keep track of which ones still cling to you.
The game is played while listening to music. This music influences your story and the characters who are important to you. When the game is finished you put the music you listened to in the form of a final playlist, a memento of your time in the night.
Altered Frequencies
As well as the base game the text also includes a set of modifications you can make. This includes multiple variations to turn Follow Me in the Night into a group game, with specific variations for two and three players.
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Red Wave Game House
