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Man of War is a game of naval combat between sailing ships from 1775 to 1815. Turns are of variable length and represent up to 4 minutes. Ships are represented individually, but the concentration of the game system is on actions involving a number of ships on each side, that is, squadron and fleet level actions.
Rules cover wind speed and direction, which affect movement. The firing broadsides with crews rated for their proficiency ranging from green to excellent. It is possible to board enemy ships, have them strike the colors, and take them as a prize!
You take command from the viewpoint of a fleet commander.
Twelve historical scenarios are included:
• USHANT, 27 July, 1778
• DOGGER BANK, 5 August 1781
• CHESAPEAKE BAY, 5 September 1781
• MADRAS, 17 February 1782
• THE SAINTS, 12 April 1782
• THE GLORIOUS FIRST OF JUNE, 1794
• CAPE ST. VINCENT, 14 February 1797
• CAMPERDOWN, 11 October 1797
• CABRITA POINT, 12 July 1801
• TRAFALGAR, 21 October 1805
• SAN DOMINGO, 5 February 1806
• LISSA, 14 March 1811
Players may also create their own scenarios for the large number of ships available.
Product Information:
Complexity: Medium
Time Scale: 1 Turn=4 Minutes
Map Scale: 1 Hex=250 Meters
Unit Scale: 1 Unit=Single Ships
Number of Players: 2-4
Suitability for Solitaire: Medium
Average Time to Play: 1-3 Hours
Recommended Age: 14+
Components:
Two 22″ x 34″ Maps
Four 3/4″ Countersheets
One 1 /2″ Countersheet
Three Player Aid Cards
One Rules Booklet
One Six-Sided Die
Designer: Stephen Newberg
Artwork: Bruce Yearian
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