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In Sherman Leader, you command an American
group of tanks, armored cars, trucks, halftracks and
supporting infantry. Your goals are to take your
objectives while trying to keep as many of your men
alive as possible during realistic tactical missions.
A major part of the game is mission planning. You
decide which vehicles and infantry units to use and
which commanders are best for the mission. Vehicle
and infantry commanders are rated for skill level and
even personality quirks such as how well they keep
their heads while under fire.
Deciding which commanders are used for each
mission is a major consideration. Your units will
become fatigued with every mission. If push a
commander and his men too hard, his skills will
degrade. Your commanders and their crew also gain
experience with every mission. This makes for some
great decision-making. Should you keep fighting with
your top commanders and crew and further fatigue
them to get the job done, or let the new guys fight in
order to prep them for the tough missions ahead?
Missions are quickly resolved using an area
movement system to display tactical combat. Speed
and realism take top priority in this game.
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Dan Verssen Games
